!!ARBfp1.0 # # Fragment program to demonstrate OpenGL shading products. # -On my ATI Radeon, this does *not* follow glColor3f # like the spec says, even when glColorMaterial is enabled. # -Works as expected under Mesa. # # Orion Sky Lawlor, olawlor@acm.org, 2005/2/7 (Public Domain) # MOV result.color.rgb, state.material.diffuse; END